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	<title>Alex Oeser, Autor auf LEFX</title>
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		<title>VRX – SEW</title>
		<link>https://www.lefx.de/en/vrx-sew/</link>
		
		<dc:creator><![CDATA[Alex Oeser]]></dc:creator>
		<pubDate>Mon, 14 Aug 2017 21:10:29 +0000</pubDate>
				<category><![CDATA[referenzen]]></category>
		<category><![CDATA[Project-Overview]]></category>
		<category><![CDATA[virtual reality]]></category>
		<guid isPermaLink="false">http://www.lefx.de/?p=928</guid>

					<description><![CDATA[<p>Developed in cooperation with Sonntagsfilm, the aim of the &#8220;SEW Overdrive Showcase&#8221; project was to use virtual reality technology to present and market SEW-Eurodrive products and solutions. Professionally set to music in English and German, the implementation offers a tutorial and practice environment in which the user gets to know the individual interaction types in [&#8230;]</p>
<p>Der Beitrag <a href="https://www.lefx.de/en/vrx-sew/">VRX – SEW</a> erschien zuerst auf <a href="https://www.lefx.de/en">LEFX</a>.</p>
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										<content:encoded><![CDATA[<p>Developed in cooperation with <a href="http://www.sonntagsfilm.net">Sonntagsfilm</a>, the aim of the &#8220;SEW Overdrive Showcase&#8221; project was to use virtual reality technology to present and market <a href="http://www.sew-eurodrive.de">SEW-Eurodrive</a> products and solutions.</p>
<p>Professionally set to music in English and German, the implementation offers a tutorial and practice environment in which the user gets to know the individual interaction types in a playful way, so that even VR beginners have a good basis for navigation in the main application. Three stations were implemented in this environment, where gears and a segment of a rotary kiln can be examined under the magnifying glass. A simulated exploded view of the 3D model on the one hand and an X-ray like scanner on the other hand give the user an insight into the structural design of the gearboxes. Information panels enhance this experience with useful facts. Finally, the rotary kiln segment can be marvelled at with the help of a lifting platform, before it is transformed into a stargate, conceived as a metaphor for the infinite possibilities of the virtual world, and teleports the user to an asteroid at the edge of the galaxy, before the application returns to the main menu and is ready for the next user.</p>
<p>A major focus of this project was the non-linear user guidance in combination with accompanying audio for any ambiguities. Conceived as a marketing application for use at trade fairs on the basis of HTC Vive, the graphic quality and complete immersion of the VR application is of course once again the top priority.</p>
<p>Music: <a href="https://soundcloud.com/arnav" target="_blank" rel="noopener noreferrer">Arnav Srivastava &#8211; Arrival</a></p>
<p>Der Beitrag <a href="https://www.lefx.de/en/vrx-sew/">VRX – SEW</a> erschien zuerst auf <a href="https://www.lefx.de/en">LEFX</a>.</p>
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		<title>VR – Deep Blue</title>
		<link>https://www.lefx.de/en/vr-deep-blue/</link>
		
		<dc:creator><![CDATA[Alex Oeser]]></dc:creator>
		<pubDate>Mon, 14 Aug 2017 20:57:53 +0000</pubDate>
				<category><![CDATA[referenzen]]></category>
		<category><![CDATA[Project-Overview]]></category>
		<category><![CDATA[Realtime]]></category>
		<category><![CDATA[virtual reality]]></category>
		<guid isPermaLink="false">http://www.lefx.de/?p=920</guid>

					<description><![CDATA[<p>Conceived as a showcase for breathtaking visual quality and highly immersive storytelling, we created an underwater scene for the project &#8220;Deep Blue&#8221;, which takes the user on an unforgettable journey into the depths of the sea. It starts in the middle of a diving cage above a reef with radio contact to the research vessel [&#8230;]</p>
<p>Der Beitrag <a href="https://www.lefx.de/en/vr-deep-blue/">VR – Deep Blue</a> erschien zuerst auf <a href="https://www.lefx.de/en">LEFX</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>Conceived as a showcase for breathtaking visual quality and highly immersive storytelling, we created an underwater scene for the project &#8220;Deep Blue&#8221;, which takes the user on an unforgettable journey into the depths of the sea.</p>
<p>It starts in the middle of a diving cage above a reef with radio contact to the research vessel &#8220;Proteus&#8221; anchored above it under the direction of Dr. Diana Ford. With her advice at hand, the user begins a fascinating dive down to a research station located on the seabed and experiences all kinds of natural spectacles during this approximately seven-minute pleasure.</p>
<p>Developed for the Oculus Rift and with professional sound recording in German and English, the project offered us the opportunity to train ourselves in the area of user guidance and to implement the fauna and flora of the sea, as an antipole to the usual visualisation, in a virtual environment imaginative and yet close to reality.</p>
<p>Music: <a href="https://soundcloud.com/arnav">Arnav Srivastava &#8211; Internal Sequence</a></p>
<p>Der Beitrag <a href="https://www.lefx.de/en/vr-deep-blue/">VR – Deep Blue</a> erschien zuerst auf <a href="https://www.lefx.de/en">LEFX</a>.</p>
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		<title>Architectural Visualization</title>
		<link>https://www.lefx.de/en/architektur-visualisierung/</link>
		
		<dc:creator><![CDATA[Alex Oeser]]></dc:creator>
		<pubDate>Mon, 14 Aug 2017 20:40:45 +0000</pubDate>
				<category><![CDATA[referenzen]]></category>
		<category><![CDATA[3ds Max]]></category>
		<guid isPermaLink="false">http://www.lefx.de/?p=903</guid>

					<description><![CDATA[<p>The interior and exterior visualisations presented here have been developed over the years in the course of several cooperations with the architect Martin Faßauer and the office community Baukomplex, Ronny Jesse and with the company KWP Immobilien GmbH. Important for the implementation were the faithful reproduction of the façade decorations, detailed depiction of the &#8220;living&#8221; [&#8230;]</p>
<p>Der Beitrag <a href="https://www.lefx.de/en/architektur-visualisierung/">Architectural Visualization</a> erschien zuerst auf <a href="https://www.lefx.de/en">LEFX</a>.</p>
]]></description>
										<content:encoded><![CDATA[<p>The interior and exterior visualisations presented here have been developed over the years in the course of several cooperations with the architect Martin Faßauer and the office community Baukomplex, Ronny Jesse and with the company KWP Immobilien GmbH.</p>
<p>Important for the implementation were the faithful reproduction of the façade decorations, detailed depiction of the &#8220;living&#8221; environment and a convincing interior design using matching furniture and decorative items.</p>
<p>On display are impressions from a pre-visualisation of a square of residential buildings to be renovated in Mariannenstraße in Leipzig, various interior design visualisations and the &#8220;Poolside&#8221; project on the subject of optimisation and visualisation of construction data, in which a piece of wicker furniture prepared by us as an example is presented in an appealing way.</p>
<p>Due to the high level of detail in the scenes (decoration of the existing houses, number of roof tiles in the scene, various plants, cars and high-resolution pieces of furniture) these projects offered a good opportunity to further deepen our already existing skills in handling large amounts of data.</p>
<p>The implementation always took place using 3ds Max. For the rendering we used VRay. Numerous masks and elements such as reflection and refraction passes were created in order to achieve the greatest possible creative freedom in the final post-production.<br />
The aim was always to visualise existing drafts so that they could be used for presentation as well as marketing purposes of any kind.</p>
<p>Der Beitrag <a href="https://www.lefx.de/en/architektur-visualisierung/">Architectural Visualization</a> erschien zuerst auf <a href="https://www.lefx.de/en">LEFX</a>.</p>
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