Medieval Diorama

Why create a virtual world when the State Garden Show is all about exploring real gardens? It’s simple: with our project, we bring to life a part of the site that would otherwise remain hidden without digital support. The remains of a medieval settlement were discovered on the grounds, and we’re making them digitally accessible.

We’ll now show you how we’re creating a detailed and interactive 3D world from just a handful of archaeological data points.

First things first – the key facts about the project

Our client is the Thuringian State Garden Show Leinefelde-Worbis 2026. The project originated from a call for proposals and is intended as a digital complement to an accompanying exhibition. This will take the form of a stationary application as well as a mobile app.

Special Needs – The Minimalist Data Set

The sparse data set is definitely our biggest challenge in this project, as there is hardly any usable material aside from a few excavation findings. The settlement in question was abandoned as early as the Middle Ages, which is why there are only a few historical records.

Although the site was archaeologically surveyed once again in the run-up to the State Garden Show, unfortunately even these findings do not provide an ideal basis for creating an authentic and historically accurate reconstruction of the “Kirrode” site down to the last detail.

Go-to – good planning and a solid concept


Our solution to this data gap is a modular concept that makes it transparent and comprehensible for both our clients and all project partners involved to understand what to expect. At the same time, it provides us with a stable foundation for developing a scalable 3D environment and streamlines coordination with archaeological experts—a time factor that should not be overlooked.
Our concept covers all fundamental aspects, such as the landscape—including topography and pathways—as well as historically accurate architecture and the depiction of typical trades and everyday objects from that era.

Workflow

At first glance, all of this sounds like an enormous workload—but with a few clever tech tricks up our sleeve and well-established pipelines, it’s no problem. The magic words are “procedural generation” instead of “custom-made”—in other words, the automated creation of large, detailed 3D worlds. But don’t worry—despite this, our client certainly won’t be getting a run-of-the-mill, off-the-shelf solution.

Our framework functions like a modular system that allows for the rapid, automated generation of realistic landscapes with a high level of detail and high-performance rendering. To achieve this, we rely on tools such as Gaea, PCG, and Gaussian Splatting. This foundation is complemented by a custom-designed asset pack that can be flexibly integrated into any scene.
On top of that, of course, is our attention to detail, which lends each scene its unique character through targeted manual refinement.

And now for the action

Of course, it’s not enough for our medieval world to simply look stunning—we also need to bring it to life for visitors to the State Garden Show. That’s why there will be several ways to explore our interactive 3D experience.

First, there’s a first-person tour. Similar to Google Street View, you can stroll leisurely through the village and discover information along the way.

Second, there’s a mode where visitors can search for interesting locations from a bird’s-eye view. Thanks to selected viewpoints, they won’t miss any stunning shots or details in this mode either.

To ensure the application remains usable in the long term and to provide additional content for a younger audience, we’re taking gamification up a notch. We’re planning a third mode that uses playful quests to guide users to selected locations and, embedded within a short story, conveys knowledge about life in the Middle Ages.

There is also a mobile app. With this, visitors can experience a virtual walk through the medieval settlement in the form of a streamlined, browser-based 360° version of our 3D world.

Medieval Miniature – The Middle Ages in Small Scale

A visually appealing environment naturally invites visitors to linger and explore. We enhance this sense of immersion through a charming miniature aesthetic, created by the generous use of depth of field. Much like a model train layout, we create an interesting diorama that constantly draws the eye to new details, encouraging visitors to stay longer.

Work in Progress

We’re currently working full steam ahead on the project. That’s why this page will be filled with more content in the near future. So feel free to check back soon—or come to the State Garden Show in Leinefelde-Worbis starting April 25 and let us transport you back to the Middle Ages.

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